Anyone that grew up playing games in the late 80′s and early 90′s will recognize the style that Gremlin Games Mobile are going for in their title, Rimblade. Overhead scrolling shooters are rarer than they used to be (at one time, overhead/sidescroll shooters were more popular than action adventure games). Those days seem to be gone now, scrolling shooters have gone the way of the dinosaur.
Rimblade’s Google Play page mentions that the game was fashioned after Soldier Blade on the Turbo Grafx-16 console. The TG-16 was released in the heart of the scrolling shooter movement, some would say that it pushed the genre more than any other console. I have to call fault on that one, Rimblade doesn’t remind me so much of Soldier Blade as something more akin to a Nintendo Entertainment System game with better graphics. Why? The backgrounds in Rimblade are pretty much stars, no structures, no debris, nothing breaking up the starry background like there is in Soldier Blade and just about every other 16-Bit shooter.
It does get the feeling right and at the end of the day, if you are going to say your game is in the style of 16-Bit shooters, it better have the “feel” of them, if not similar graphics/sounds. Rimblade feels like a 16-Bit shooter, the challenge is there, the enemies have familiar patterns to their movements and the explosions are much better than what was achieved on Sega and Nintendo and NEC/Turbo Technologies Inc’s systems back in the day.
Grab Rimblade if you have a hankering to have your butt handed to you time and time again and enjoy it. That is what 16-Bit shooters were about, challenge, getting a little farther with each playthrough and dying only to have to try again.
Rimblade by Gremlin Games Mobile
Genre: Overhead Scrolling Shooter/Hand You Your Butt Hard
Available now on Google Play.